The Red Waaagh! is the first book in the Sanctus Reach campaign. It tells the story your games, whether these are set during the time of the Red Waaagh! or. Sanctus Reach - Supplement - The Red Waaagh - Ebook download as PDF File ( .pdf), Text File .txt) or read book online. book. Sanctus Reach: The Red Waaagh! isn't just about the story; there is also Reach : Volume 1 combines The Red Waaagh! and Evil Sun Rising.
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The Red Waaagh! refers to an especially powerful Ork Waaagh! By the time Grukk reached the Sanctus Reach he had billions of Orks following in his wake. The Red Waaagh! descends on the world of Alaric Prime, intent on plunging the sector into war. The beleaguered Imperial forces of the planet prepare to sell the . 1MiB, x, thetwestperlnetself.cf . That's a lot better, but if there is an pdf converted from an epub, then there must of course be.
L Smith, Love. It is our mission to bring you the latest from the miniature wargaming scene, from narrative missions, hobby how to tutorials, battle reports, unboxings and reviews, retro flashbacks, news, rumors and more.
Useful Information. To contact us either send an email to contact blacklibrary. They take back 3 of the 7 demon worlds but the fate of the rest of the planets are unknown. List of Warhammer 40, novels - Wikipedia ; Following the initial release of Games Workshop's Warhammer 40, wargame, set in a far future science fantasy universe, the company began publishing background literature that expands previous material, adds new material, and describes the universe, its characters, and its events in detail..
Since the bulk of background literature has been published by the affiliated imprint Black Direct download via HTTP available as well. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. Gutstompa on the Forge World of Antax. The battle looked likely to go against the Blood Angels, until they unleashed the fury of their Death Company.
The battlefield of Isstvan V was a slaughterhouse of epic proportions. Treacherous warriors twisted by hatred fought their former brothers-in-arms in a conflict unparalleled in its bitterness.
Information about the torrent Warhammer 40k Expansion Planetstrike pdf. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…. The gameplay is rich and varied: Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make a wise use of the terrain: Lead either the Space Wolves Space Marines in the campaign or the green tide of the Orks in skirmish battles!
Two campaigns: Stormclaw over 20 missions and skirmishes! Details Warhammer 40, Sanctus Reach Release Date: Space Unit Scale: Squad, Individual People, Planes, Tanks, etc. Across the wide watercourse. Smashing luckless underlings from his path. Taurox APCs tracking in their wake. Gholo Velemestrin watched as the Orks tried to cross Boiling River.
The Warboss started to lash out with his massive power klaw. Bonehead Grunkt. An untidy brawl that was more wrestling match than melee spilled across the bridge. The Valkyries and Vendettas that had scrambled from the nearby Skyshield nexus passed overhead.
Blasts of fizzing green energy arced up into the skies from strangely-dressed shamans in their midst. Grukk stepped backwards at the critical moment before launching forward to shoulder-barge Grunkt over the side of the bridge.
The Noble smiled grimly as he watched the aliens thrash and burn in the sulphurous water of the river. Some had mumbled that it was merely coincidence that the river had turned toxic that night. Lasfire spat.
It was not enough. Behind the Ork elite came a roaring flood of Ork warriors that stamped and chanted. They might as well have been throwing rocks against the waters of a burst dam. Each Nob was clad in the heaviest armour their Meks could provide.
The green tide broke over the mauling Meganobs and Ogryns in the centre of the bridge and poured past. Through the magnification plates on the canopy of his Knight he could see the battle for the bridges slowly unfolding below him. Grukk and his bodyguard all but hidden from sight as the Orks hurdled and leaped for the other side of the bridge.
One such tale told of how Boiling River had been known by another name. The Cadians stationed on the other side of the bridge focused their fire and made every volley count. Gholo knew better. Heavy weapon platoons deployed at the rear of the Guard line hammered mass-reactive bolts and lascannon fire into the bloodcovered marauders. The Orks boiled from the bridge in a scrambling heap.
Moments later it would be ripped apart by the counterfire of nearby support platoons. Such was their precision and training that each soldier emptied his las-clip at the same time as the rest of his squad. Platoon by platoon.
Some of them succeeded.
Wherever a Cadian platoon fell. Ork bodies shuddered and were ripped apart as the Guardsmen avenged their comrades with grim efficiency. Choppas rose and fell. But when you do. Infantry Company Epsilon. The God-Emperor himself is watching. Cadian st regiment. We are the best soldiers in the Imperium. The sheer violence of the sudden barrage destroyed all cohesion in the Cadian retreat.
As the Orks bottlenecked themselves on the far side of the river. It was hopeless. Desultory lasgun fire took down a handful of the newcomers. Moments later. Stein nodded. The Orks swarmed amongst the static artillery. Then came something the Cadian high command had not predicted. The artillery squadrons gazed in shocked awe at the frothing warriors that had materialised only a few hundred feet from them.
There came a staccato series of booms as the artillery pieces looted by the blue-painted Ork raiders hammered their payloads into the skies. Each round killed a dozen or more of the tightly-packed soldiery slowly retreating from the front line.
Less than a minute later. Many of the captured Basilisks lurched into one another with screeches of metal or turned slowly on the spot. Stein frowned as the vox reports from his artillery went silent. At that moment.
Up the earthshaker shells went. In a matter of minutes the Basilisk and Wyvern positions were overrun. So far.
Pinpricks of green light skidded and fizzed across the plains behind the Imperial Guard lines before blooming into shimmering hemispheres the size of hab-domes. The bubbles burst with audible pops to expose mob after mob of Orks.
The Orks were all over the artillery batteries. With the Guardsmen on the riverbanks occupied by the sudden heavy fire. Two more Ork hordes had made planetfall to the southeast. Across their spans marched dozens. Two of the Knight lances took the west bank. He could feel a dull. It clogged the kilometerwide watercourse like a cork sealing a bottle.
The orders were relayed through the ranks in tones that brooked no argument. Stein was barking orders into his vox. Isle Degallio slammed bodily into the mouth of the Great Estuary. Squad by squad. The dull thump of distant explosions echoed across the plains as the Knights blasted the leading vehicles at the head of each horde to scrap metal.
The giant walkers advanced at a loping run that filled the horizon with dull red dust. Castellan Stein was cursing furiously when there came a clear and welcome drawl over the comms channel. Stein motioned for his men to be silent as Zeil stuttered his report. The ordered. Militarum Tempestus regiments commanded by Tempestor Prime Whitlock flew in at speed.
All eyes turned south to see that the horizon had sprouted a profusion of towers and hive-spires. The other two groups headed east at speed. The vox-net crackled with shouts and screams as the Ork assault redoubled in intensity. Within minutes the entire battleline was engulfed in violence. Activating their grav-chutes. In the far distance. Giant ramps. Stein breathed a heavy sigh of relief. Overrun by a snarling green tide.
He yelled at his squad to continue their measured retreat from the river as the men behind them laid down a rhythmic pattern of lasgun fire that scythed into the advancing Orks. Dain allowed himself a cruel smile as geysers of dirt and broken Ork bodies were hurled into the sky wherever a shell struck home. An Imperial Knight stepped over him. With the Ork attackers almost upon him. At first only a few men turned and ran. For a few brief. Deafened and gasping in the dirt.
Dain looked up in awe. Dain braced for death. Dain turned and emptied his clip in a hail of lasfire. Sergeant Dain Halban spat into the dirt and ejected the smoking spent clip from his lasgun. The next sound he heard was unmistakable. For a moment amid the din of battle the sergeant was unsure of himself. The retreat swiftly became a rout. With clear orders and years of training. Every man and woman fired in well-disciplined ranks. As Orks pressed forward without the suppressing fire from the Cadians to slow their advance.
Cannon turrets pivoted backward to fire a stream of las and solid shot into the horde as it milled and swirled behind them. He screamed out a warning only a fraction of a second before the first shell fell among the company. Dain tried to rally his men.
Dain was about to order another wave to fall back in good order when abruptly the artillery fell silent. Artillery rounds were hammering into their packed ranks as the xenos pressed close together to cross the bridges. Determined to die facing the enemy. The great war machine thundered into the Orks. While the Enemies of Man walk upon the Sacred Isle. Be our Blades never Dry and our Guns never Cold. By the Blood of our Blood and the Spirit of Alaric. With a great metallic scream.
Their plan was sound — to strand the Orks of the first rust-ship on one side of the Great Estuary to allow their Cadian allies to escape — but the bridge had withstood the passage of millennia. At the fullest extent of the arc. Crouching low with a hiss of hydraulics.
With a tremendous crack of stone. Lord Degallio himself led a squadron of his finest Knights to the far end of the bridge. As Lord Degallio made his presence felt. Rubble cascaded down. Thermal cannons reduced Orks to superheated mist and rapid-firing battle cannons tore gouges out of the packed ranks just as the Cadian rd artillery had done before.
With a series of pinpoint blasts from their thermal cannons. Hundreds of Orks fell with it. Worse still. The death toll quickly mounted. Grukk and his heavily-armoured retinue.
Bridge Zeta Tert. There were dozens of the damned things heading through the smoke. Squat Orkoid effigies ground forward on piston-driven legs. The Ork horde gave a monstrous bellow of rage and frustration. Lord Neru quickly surveyed the situation from the cover of the ruined bridge. With two massive Ork armies having no foe to vent their fury upon other than the Degallios. With the Degallio bodyguard focussed on keeping the Ork footsoldiers from swamping their master. Lord Neru ordered his Knights to rally in the watercourse of Boiling River itself.
Solid-shot cannons of extreme size hung like muscular arms from each of the humanoid walkers. With the bridge collapsed and a new threat fast approaching. He ordered his lance to break formation and stride downriver as fast as possible in box formation. The Knights carefully stepped backwards into the shallows of the river.
Navy-pattern ion shields were brought up in formation to form a crackling shield of energy that flared bright every few seconds as Ork shells struck home. It was then that the xenos walkers came into view through the dust and confusion of battle. The vehicles pursued the splashing. The battle of the bridge was over. For the Knights to turn and fight would be to allow the pursuing hordes a chance to catch up.
A moment later the riverbank exploded into fire as detonations stitched their way through the xenos pursuit with merciless. His Knights were so close now he could almost imagine the kiss of the sea on his face. Swarms of buzzing copter-craft hurtled up the watercourse.
With the immense firepower of the iron island brought to bear. Any moment now the Orks would learn a painful lesson. Isle Degallio itself had joined the fight. Along the banks of the river. Scrap pinged and scythed through the air. Warhorns blaring. He then spent his fortune on the killiest Gorkanaut he could afford before crushing the offending Killa Kan. Each has fought on a dozen worlds.
Drogg survived. This jocular personality is set aside in battle. The old Deathskull might have swiped Blagfist as a means to and end. Needless to say. He stole the war machine purely as a way to ensure he had his pick of the best loot.
Not a week goes past without Blagfist being equipped with even more firepower. Since that day. The veteran walker earned its name after tearing out the belly of a Hierophant Bio-titan on Vorpax Eliara.
His giant klaw always has a fresh coat of green paint. A thick pall of dust covered their tracks as they pulled away from the Ork assault at the twin bridges of Zeta Sec and Zeta Tert.
His clarion sign eventually reached the barons of the remaining knightly houses. Wherever a rust-ship had landed. Stein himself would lead the foremost defenders. Plenty left to force a. Stein knew full well that. Stein looked down at the column of dark green tanks rolling into battle formation and nodded to himself.
The Cadian st had mounted up in their transports. The scattered holdings of the planet had limited the amount of damage the Orks were able to do thus far. Just as the castellan had feared. The castellan knew from his past battles against the green menace that killing the leader of an Ork force would likely cripple its morale and cohesion in one blow.
The assault from House Degallio had bought the Cadians vital time to withdraw. Wounded and out for revenge. Plenty left. Unless a decisive blow was struck soon to break the back of the hordes. More so than ever before. The allies were to lay an ambush on the slopes of the mountain.
Grukk had bashed together an army larger than his two previous forces combined. Judging by the numbers involved. Ave Imperador. A thick. The Ork hordes were within sight. We have a… distinguished visitor with us. Stein could hear the roar of the approaching Waaagh! Then a horrible suspicion dawned. Turning back to his unit. The creature was a Knight. Will relay to Houses Brahmica and Velemestrin forthwith.
Imperador Vidas. Lord Viashtu and the rest of House Brahmica marched into view. The interference caused by the mountain was not helping. A screaming crackle came over the vox before Kavel tuned it in. Dust clouds dotted the horizon.
Stein had his vox officer send his clarion-sign for what felt like the fiftieth time. Whatever was inside that forbidding peak had an electromagnetic signature to rival an Ark Mechanicus. Lord Stein. Stein moved up to interrogate the new arrival.. With them were the Knights of House Velemestrin and. The volume of heavy firepower that was pouring from the Cadian firing line had ensured not a single Ork had made it to within rifle range.
Fat-tyred Ork buggies bounced along the mountain pathways. Textbook stuff. The cloud of dust below was coming closer. Stein could hear shouts of encouragement and applause from the other Alarican nobles drifting over the vox-net.
A knot of teleporting Meganobz materialised beneath him just in time for him to land with both feet. As Stein watched. Another two Ork fighter planes were punched from the skies by Hydra fire. A moment later the rumble of explosions reached them. Orks by the dozen shimmered and hissed into being wherever the bubbles burst. This should be a total slaughter. Ork fighter jets sailed through the skies towards their position. The Ork charge fragmented. His message was relayed up and down the line with practiced efficiency.
Even with the unpredictable heroics of the Knights. A trio of the bladed mini-copters the Orks used as outriders swept low. Baneblades and Stormhammers added their voices to the infernal din. Soon the platoons added their heavy weapons fire to the fusillade. Gerantius launched itself off a boulder and bodily smashed two of them out of the sky whilst its pivoting heavy stubber brought down the third. He crushed most of them in an explosion of loose stone before vaporising the rest with a close-range blast from his thermal cannon.
The Cadians had dug in across the fortified slopes of the mountain with overlapping fields of fire that reminded the castellan of the Kasrs back home. Stein spun on his heel to watch the volley of shells arc through the air to their vanishing point. Lasguns bristled from behind every escarpment and battlement. The Orks below accelerated. Such was the presence the ancient Knight carried with him that it filled the Nobles with terrible and final purpose.
Every one of them had grown up hearing tales of the legendary Knight. Gerantius exterminates the viridian troglodytes that infest the dank tunnels beneath Sacred Mountain. Without him the priceless secrets of Sacred Mountain — and perhaps Alaric Prime itself — would have been lost long ago.
Some islands believe Gerantius is a giant cast in iron. Though the legend of a cyclopean guardian possessed of uncanny prescience is common to all the islands of Alaric Prime. Gerantius stalks out of Sacred Mountain when a botched ritual in Castle Veric results in a daemonic infestation. He decrees that Exterminatus is the only answer.
Despite their theories.
He kills their hulking. They arrive several millennia too late. The Imperial Guard instead wage war upon the incarcerated masses of the Alarican prison isles. Without warning. Barely a handful of the vicious xenos warriors make it through the storm of thermal cannon fire that greets their arrival.
Gerantius leads the defence of Sacred Mountain before hunting down and destroying enough of the invaders to drive the rest off-planet. Though none will ever know. The intervention of Gerantius complicates matters just as the Alarican knightly houses are trying to prove their loyalty to the Imperium. He kills over six thousand ambulls before retreating to Sacred Mountain. Gerantius emerges once more and begins to hunt the lumbering claw-beasts one by one.
War breaks out. Gerantius appears on the far side of Alaric Prime and douses a remote monastery in purifying flame. Unbeknownst to them. When a scattering of Tyranid vanguard organisms make their way onto Alaric Prime.
The Orks invade Alaric Prime in force. Gerantius hunts the Lictors and Genestealers down until all have been exterminated. The death toll still numbers in the thousands. As the mountain slopes became littered with smouldering corpses. Grukk himself entered the fray. Grukk was hurled from his feet as the grenades struck home. On cue. In response. Waves of dismay rippled through the Orks at the base of the mountain. The ground shook as a trio of gaudily-painted Ork wagons grumbled up the slope below the Cadian lines.
Stein raised his plasma pistol and fired. Thermal cannons screamed as the Battlewagons trundled into range. The spectacular felling of the Ork Warboss had been so explosive and. The massive vehicle skidded down the slope for a few metres before grinding to a halt.
Gerantius changed direction and barged sidelong into the Ork wagon. Krak missiles and lascannon blasts blew away plates of ablative armour. Grukk stumbled towards them. A hulking figure was amongst them. For Cadia and the Emperor. A moment later. Stein gestured with his arms to the nobles of House Velemestrin and Brahmica. With the rout of the Ork front line. While the battle raged on the slopes of Sacred Mountain.
The Guardsmen still holding positions on the same side of Boiling River gave a ragged cheer as the Knight crashed through the thinned Ork lines and bodily smashed its way inside the hulking rust-ship.
Having broken like a wave against the tidal bastion of Sacred Mountain.
Dyros cleared the chamber and set about searching the wrecks for the living. With a withering hail of fire from his heavy stubbers. Castellan Stein and his men watched the Ork horde erupt into a series of scuffles.
Those retreating hampered those who tried to advance. It could hardly have been a more target-rich environment for the Cadian artillery stationed high on the slopes. A hailstorm of ordnance rained down and greenskinned limbs were blasted high into the air as Imperial Guard Basilisks and Wyverns walked their deadly barrages through the horde.
The Freeblade Dyros Kamata had returned. Robbed of their great leader. Running down the slopes. The battle had turned into a massacre. Over the hiss of burners and the whine of saws. Lasfire lit the slopes and bayonets flashed bright.
He smiled wide. Few of them reached the resultant combat. With the death of Grukk. Distracted by the events on the mountain. Mogrok twisted the aerials on his telly-scope. Big Mek Mogrok oversaw the vanguard advance from atop a requisitioned Morkanaut. Only a fool would have challenged his right to lead right then. To his credit. Even a snotling could see that.
His bullish temper had got him good and boiled at the battle for the bridges. There was that pansy flag. Sure enough. After the kicking Grukk had taken at the bridges. The green humie walker nearby had other ideas. With each bombardment and Militarum Tempestus assault they forced more and more ground in between the Ork clans and tribes.
Same old Grukk. In the battle for ultimate leadership that ensued. The dumb brute was heading into a humie trap. The Big Mek had a feeling that day would be today. Idly picking his nose. Mogrok mused. Castellan Stein believed that. I was wrong. At this sight. The big green walker drew back a foot.
There were several main contenders dotted across the planet. He loves nothing more than showing off his collection of looted wagons in battle by levelling a storm of crude but effective firepower at the foe. A shortage of blue pigment saw him fight without his warpaint upon Obstiria.
Wingnutz has amassed a ramshackle fleet of looted and kustomised aircraft that follow in his wake. Wingnutz had a near-religious experience upon the hive world of Ghul Jensen when he first piloted a Dakkajet. An itinerant peddler with an eye for a crooked deal. Bogrot rides his pet Squiggoth at the head of a massive scrap caravan that boasts more Orky artillery than the rest of the tribes put together.
Most of the time. A former first mate of Badrukk himself. His lads like to boast their boss never fires the same gun twice. Gashrakk has an unusual compulsion to own the shiniest. After all.
Gashrakk is a serious force to be reckoned with. Battle plans are carefully prepared to ensure maximum showyness.
His warband boasts dozens of Flash Gitz. Artillery galore. Despite — or perhaps because of — his obsessive need to show off. Big Redd vomits green lightning at any who challenge him. Taller than a full-grown Goff Nob. Having escaped the slaughter of Boiling River and Sacred Mountain.
He was the kind of Ork who would rather build a giant war engine covered in dakkaguns than run towards the foe pellmell. Grukk secured victory. Whilst the other clans and tribes fought amongst themselves.
Mogrok had been the power behind the throne for quite some time. It was Mogrok who was behind the creation of the deadly Gorkanauts that engaged the Imperial Knights at Boiling River.